All Classes and Interfaces
Class
Description
Request body for changing all standard bot armor pieces to one tier.
Runtime automatic-targeting configuration.
Number of active bots currently tracked by the server.
Persistent remote equipment setting for one bot slot.
Forward-compatible remote event envelope.
A reconnecting remote event stream subscription.
World position used when spawning a bot at an explicit location.
Standard response returned by remote API operations.
Immutable snapshot of a bot returned by the remote API.
Complete request body used to spawn any supported remote bot type.
Remote request for assigning a registered custom brain.
Remote request for changing the active combat mode.
Runtime request for a bot difficulty.
Runtime idle movement and return-to-spawn configuration.
Runtime request for enabling and replacing a bot kill message.
Equipment positions configurable through the remote SDK.
Remote equipment-slot behavior.
Event types available through the remote SSE stream.
Request body used to change the categories attacked by a running bot.
Boolean patch request used by remote feature toggles.
Runtime request for a bot's active totem count.
Java-only remote client for UltimateBot servers with remote API enabled.
Reconnecting Server-Sent Events client for UltimateBot remote events.
Runtime request containing a complete UUID set replacement.